Directors Log August Something 2007
Hello February Directors Log February Something 2007
apologies for having no updates on our developments. Me & the tiny
team of elves have been busy with commercial work so that we can continue
on this creative indulgence.
other news.... Music! Beautiful music. I am working with my friend Acel
who use to sing for this band who I did a few
for back in the day. She is making melodies & songs for every scene.
It's amazing... I mean the process... how a musician would interpret the
visuals since (as a music video director) I am so used to the music coming
clip here features one of the songs written for this project ... it's
very rough right now, she just sang with her guitar to a computer mic...
but I could imagine how nice this would be once it is properly recorded.
It's an emo track set to an emo scene in which Marty drowns his emo-ness
in many many drawrings.
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Of Recent Developments on Monsters Directors Log November 18 2006
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Of Being very Emotional & Bitter Directors Log October 13 2006
So many people volunteer their services to help out in this project and I am very thankful for that. But it is also very emotionally draining to get my hopes up every time someone contacts me out of the blue wanting to help out only to be let down by them flaking out shortly there after.
And yes… I understand I’m not suppose to feel bad nor do I have the right to expect commitment for I after all haven't much money to offer & I know that… it’s just draining to always be let down. So far none of the volunteers have actually delivered what they promised…again I reiterate that I am simply expressing disappointment & know that I have no right to demand… but I do have the right to expect.
core team pushes through very slowly but at a very steady pace. Thank
God for them. When this project makes it’s zillions they will surely
get their fare share of bazillions. Those who let me down… Boo you!
Booooo! When this gets done we get to move on to bigger, coooler things
& you people will still be working your sorry half fulfilling day
jobs & will forever be sorry for not taking this more seriously. Really!
Yes I am just bitter. Very bitter. And petty. Very petty. I shut up about that now.
I have not been able to update the site for I was busy doing commercial work to make sure that me & Team Sally can always eat fajitas & pay the electricity bill. Fajitas is good for the post production mind. Really!
progress news… we have finished a lot of new stuff but I’m
still deciding if uploading too much video clips will kill the movie so
meanwhile take a look a t hese purdy out of context stills. Woot.
Of El-cheapo 2d Amination Directors Log September 16 2006
I like 2d amination. In my ideal world... I would have a fleet of aminators to do my bidding & have them make super duper sequences for Saving Sally that would make Studio Ghibli ashamed & Walt Disney out of business but alas I am yet to win the loterry nor am I succesful in convincing anyone that my liver is worth 10 jillion dollars. So as always I make do with what we have. And what we have is one very talented artist who had been drawing away these past few months. I am using a very low tech aproach (though this is a practically a hi-tech project as independent productions go) for the 2d sequences... they will run at something like 4 frames per second as opposed to the proffesional 24 (which will need a fleet of robots) I will just make sure it looks pretty & it helps the story. Anyhoo below is a sample... sequences like these will be peppered around the movie since my main character (Marty) is a comic artist so his thoughts are usually aminated.
Live Audio Recordings Directors
Log September 08 2006
my head all I am worrying about is the visuals & storyflow... &
I pretty much know how much each component will take... audio is an alien
to me so I'm guessing when all of this is done it would take another 20
years & another sixty billion to get the audio right. Gahhhhhhhhhhh.
Three Dee Objects Directors
Log September 07 2006
Of Our First Offline Edit Directors Log September 06 2006
Today the post team & I viewed our first full offline composite. We have had the full edit on blue screen for about 2 months now & it is only now that we are seeing everything moving with backgrounds. When I saw that the running time was 75 minutes I went “Woot! Were actually making a mooovie!”. The Sundance criteria define a feature film as 60 minutes & above. I though we can review everything in one sitting. After four hours of going through the first 20 sequences (there are 55 sequences) we called it a day. I honestly thought it would take around 2 hours at the most to go through everything. Silly me. My voice is all croaky now from talking. I guess I just want to point out how inexperienced I am with this. Workflow wise, nobody has ever done this kind of project at this scale here in the Philippines so there is no one I can call up for advice (if you have Robert Rodriguez’s number do send it to me). I kind of make up the process as we go along. This digital backlot style is something I have effectively used in music videos like Kamikaze’s Marty Nyebera but a feature is obviously a whole different ball game. I haven’t even computed how much disk space we will need once we work with hi resolution files. Anyhoo our first offline is very static… it essentially just put backgrounds on the blue screen footage… the next step is to start giving the sequences camera movements, depth of field & whipped cream.
look… our offline looks so professional…